Posted by FrontRunner from ts002d47.kal-mi.concentric.net (206.173.106.107) on April 15, 1999 at 14:03:16:
This utility looks cool, it lets you see what exactly is
being called in openGL stuff, and you can even save the data
(and textures) into standalone openGL code.
The only thing is it costs $300. Ouch!
This reminds me of that util that Mr. X made for the rredline
API that shows what is being called and such.
You can find the info at opengl.org